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COMPANY OF HEROES
Monday Sep 25, 2006.

Marvelous action PC video game Company of Heroes works like a first person shooter, but when the story stops and you get dropped into it, it pulls you back so that you can view the entire battlefield and have control over everything.

And even though this video game has a tutorial, you'll have a lot to learn and much, much more to practice long after you've completed the tutorial and even the campaign.

Developer Relic made with this videogame's gameplay a frontline combat where you quickly explore the map. You typically start out with a headquarters and a squad of engineers, who can build structures and setup defenses. Maps are divided up into territories that all have a resource point in them, and the resources you'll need are manpower, munitions, and fuel.

All resources are used for building more-advanced structures and vehicles, but you only need manpower for basic infantry, who may use special abilities like hand grenades or armor-piercing machine gun rounds for a one-time cost of munitions. Munitions may also be spent to upgrade individual squads with special weapons, like recoilless rifles useful against enemy armor, or Browning automatic rifles that can suppress opposing squads.

The A.I. is very good. Your troops will find cover whenever there comes a chance. The computer player on normal is a very tough opponent for someone at my level in the skirmish mode.

Features:

  • Redefines RTS genre, visceral WWII gaming experience, bringing soliders to life

  • From the award winning RTS studio Relic

  • Proprietary Essence Engine delivers unparalleled graphics, destrutible battlfield using havoc engine and rag doll physics

  • 2-8 player multi-player competition via LAN or internet with Clan Support

Company of Heroes owns cutting-edge graphics and remarkable audio that bring the battlefield to life. The graphics are simply out of this world. Its developers thought in every detail, any little touch: all types of house models, debris, and much more stuffs. The game is simply a delight to look at.

The audio in Company of Heroes is fantastic, and just about the only less-than-perfect thing about it is how units will cut themselves off repeatedly while trying to acknowledge your orders as you rapidly click around, micromanaging their movement in battle.



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