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Dragonshard is a real-time strategy PC game based in the mystical world of Eberron, the acclaimed new Dungeons & Dragons realm. Atari developed the plot when Eberron is in chaos.
Three forces compete for total control of a massive dragonshard, known as the Heart of Siberys. The ancient artifact has come to rest in a mystical part of Eberron known as Xen'drik, which was once home to ancient and powerful civilizations. The civilization has fallen and is now shrouded in mystery, and filled with classic D&D monsters such as dragons, beholders, bugbears, trolls, and zombies. Using magic, weaponry and skilled maneuvers, PC gamers command armies from varying races to control, protect -- or destroy -- the powerful Heart of Siberys. Dragonshard's unique dual-layer play feature allows gamers to seamlessly participate in two distinct styles of gameplay: above ground where massive battles reign supreme, and the underground where parties crawl through dungeons in search of treasure and more. Features:
- The first Dungeons & Dragons real-time strategy experience.
- The first D&D game from the all-new Eberron campaign setting.
- Groundbreaking game design with two levels of interconnected action: dramatic RTS war above ground and critical RPG-styled battles in dungeons below.
- Four ranges of controllable units: powerful champions, heroic captains, trainable henchmen, and nearly unstoppable battlefield juggernauts.
- Unit development based on 'Experience Points', allowing players to "level up" units--an added RPG twist to the classic RTS gameplay structure.
- An innovative village grid system--the "Nexus System"--where choice and placement of buildings can specifically affect units' powers.
- Co-op and head-to-head multiplayer modes.
- Three warring factions (in multiplayer modes), each with its own history, campaigns, unique strengths... and weaknesses.
- Game story by Eberron creator Keith Baker.
- A variety of threatening environments, all with the "Hyper Terrain" feature, creating real-time terrain deformation in the wake of unit movements.
When the game begins you can start out with either the Order of the Flame or the Lizardfolk. Each race has a hefty amount of units to choose from beyond the standard warrior/rogue/healer archetypes. You have about ten types of Captains, four heroes and one Juggernaut character to use. There is also a skirmish mode where you can launch and play up to seven other teams on a map as well as multiplayer.
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