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HOTEL DUSK: ROOM 215
Monday Jan 29, 2007.

Exclusively a DS video game, Hotel Dusk: Room 215 where a variety of shady characters have taken up residence in vague hotel a few days before New Year's Eve in 1979 will rock video game players instictive minds.

This is the premise of Nintendo and developer Cing's latest attempt at the crime story & adventure game genre on the DS. The investigator and principal character to be played by you in this video game name is Kyle Hyde. Hotel Dusk makes you turn your DS sideways to play it, making it look like you're playing an open book instead of a video game.

At the beginning of the video game, there are glimpses of Kyle working with his partner, Brian Bradley, but suddenly one night Kyle gets a weird night call from Bradley. They soon met at a peer. It was dark and difficult to hear and see what was happening, til the player hears a shooting coming from Kyle at Bradley. The plummeting body felt in the waters, and faded.

Hotel Dusk's DS storyline follows as the police department suspects on Bradley's death, and moslty the worry that the same Kyle feels that Bradley might still alive which pushes Kyle to take another door-to-door job that takes him to the misteriously Hotel Dusk, a ramshackle flophouse in the middle of Southwestern nowhere. He's tasked with finding a couple of left-behind items for a client but soon discovers that there's a greater, perhaps more sinister force at work within these walls--one that may lead him to his former partner's true fate.

On the way, this video game gives players many options for how to go about solving the mystery. Should you say hi to a stranger in the hallway? Be friendly to the hotel maid? Well, choose wisely. One false step could get you thrown out of the hotel and forever seal the mystery of what happened on that dark Christmas eve so many years ago.

Players hold their Nintendo DS like a book and use the touch screen to grill characters, search for clues, and solve mystifying puzzles. Simple point-and-click touch screen navigation allows for players of any skill level to play. Also, this exciting DS video game require players to rotate their systems and play the game in vertical fashion. Because the game's played entirely with the stylus this vertical orientation works perfectly with both right-handed and left-handed players.

The creators of this video game put a more neutral with mellow pencil sketch imagery, like in video musics from the 80s. The 3D elements are well rendered and blend nicely with the 2D characters. It's a story with a very cool look.


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